Release Notes
06 Sep 2024: v1.0.6.2
Bug Fixes
Fixed copy scene state issue.
Removed max limit for clip_start (Camera modifier)
23 Aug 2024: v1.0.6.1
Bug Fixes
Error when creating scene state when there are multiple view3d areas.
03 Aug 2024: v1.0.6
Core
Added support for Blender 4.2 Extensions.
Features
Sync Scene Values Option: When activated, all scene modifiers will be updated with the current scene values when switching between scenes. If you make any changes directly in any scene property and there is a scene modifier responsible for it, the changes will be automatically updated in the scene state.
Object Visibility Toggles: Added all visibility toggles for the object visibility modifier.
UI Improvements
Re-ordered Scene States: Re-ordered the scene modifiers list by alphabetical order for better organization.
Scene Camera Name Display: Added an optional feature (can be activated in the add-on preferences) to display the name of the scene camera for each scene state.
Updated the “Select Scene Modifiers” menu.
New Scene Modifiers
Objects Action Modifier: Allows you to change the action of objects for each scene state.
Objects Transform Modifier: Allows you to change the transform of objects for each scene state.
Bug Fixes
Fixed an issue where the camera modifier was not automatically enabled by default after the last update.
When adding a new scene state, the new item is now automatically selected in the list.
23 Jun 2024: v1.0.5
Important
This version includes changes to the add-on’s internal data structure. To ensure compatibility with current and future updates, after installing the new version, when opening a file previously saved with an older version of the add-on, the old internal structure will be automatically converted. If you encounter any issues during this process, please contact us.
Features
Added all collection restriction toggles to the collection visibility modifier.
Added support for selecting any non-built-in render engine in the render scene modifier (e.g., Octane, LuxCore, etc.).
Updated add-on internal data structure for future improvements.
Fixes
Fixed Python traceback that occurred when creating a scene state with a camera that is not in the current view layer.
Fixed issue related to adding custom properties from the lights node tree.
Fixed UI error that occurred when deleting collections, objects, and materials from a blend file before deleting their references from EasyStates.
15 Jun 2024: v1.0.4
FIXES
When the active camera is in view, the scene state will be created using the scene camera instead of returning an error.
FEATURES
Added “Save Render Output” render property. Disable it to skip EasyStates output saving. This is useful if you want to use your own compositor output node configuration.
Added “Store Location and Rotation” camera modifier property
14 Jun 2024: v1.0.3
FIXES
When creating a new scene state, each existing custom property will now preserve the current scene value. Previously, the default value from the last scene state would be forcibly applied.
Fixed a bug where adding a new Object/Collection visibility item changes the current object’s hide_render property.
FEATURES
Collection Visibility Modifier now supports the collection exclude property.
Added an auto-lock interface preference option. When active, it locks the interface during rendering to allocate more memory to the render process.
Added a safe viewport scene switch. When active, changing scene states in the viewport will automatically switch the viewport to solid mode, preventing unwanted freezes for complex scenes.
5 Jun 2024: v1.0.2
Added support for Blender 3.3 and higher
Updating method for detecting node_tree id_data to work with older Blender versions
3 Jun 2024: v1.0.1
Added version check module
Fixed issues when loading simplify on versions below 4.1
31 May 2024: v1.0.0
First close beta release of the addon.